Advent, the Las Vegas A’s and Legends Global were honored for their collaborative work on the A’s Ballpark Experience Center in Las Vegas.
Tag: digital design
We Didn’t Build the Cube to Impress People. It Was Built to Sell a Ballpark.
Sports Business Journal’s Abe Madkour reflects on his visit to the Athletics Experience Center, highlighting how the Immersive Cube will redefine how organizations bring large-scale visions to life
When Students Ask “Is College Worth It?” Does Your Campus Welcome Center Answer?
Today’s students and families are asking a question that every campus must answer: Is college worth it? The answer isn’t found in brochures, statistics, or tour scripts. It’s found in the experiences that help prospective students see themselves, their future, and their belonging before they ever enroll.
Your Collegiate Venue is Speaking. Are Your Fans Listening?
Your venue is already speaking. It is speaking to every recruit who walks through your doors, every donor you are cultivating, every fan making the calculation about whether to show up. The question is not whether the conversation is happening. It is whether you have designed what the venue is saying.
The 82% Reality: Why Your “Classic College Experience” Narrative is Failing
The traditional campus tour is failing the modern student. With 2025 research revealing that 82% of students are “ROI Maximizers” who prioritize career outcomes over the “classic college experience,” institutions must bridge the gap between abstract data and lived reality. By utilizing the CARE Framework—Captivate, Amplify, Resonate, and Empower—universities can transform their welcome centers into strategic conversion tools. From interactive lockers at Oregon to the data-driven Immersive Cube™, learn how to move the conversation from “what does this cost?” to “what is this worth?” and secure your institution’s future in a hyper-competitive landscape.
The Experience Economy Is Not a Trend. It Is the Competitive Frontier.
In the age of digital broadcasts, sports organizations must solve the “belonging” problem to thrive. Moving beyond simple entertainment, the most valuable franchises now treat experience as a strategy, not a department. By mastering the four dimensions of the Experience Economy—education, escapism, aesthetics, and entertainment—teams can bridge the gap between brand promise and physical reality. Using Advent’s CARE Framework (Captivate, Amplify, Resonate, Empower), this article explores how research-driven design turns a stadium visit into a transformational identity commitment that no screen can replicate.